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Evolution of Sonic the Hedgehog Marathon
If the video stream or the chatroom don't load for you, pay the folks at Adobe a visit and update your flash player.

Marathon Description:
For Marathon number two, we're charting the rise and fall of Sonic the Hedgehog. We'll trace the series' development through the 2D games on the Sega Genesis, to his first outing in 3D on the Sega Dreamcast, to finally his relatively lackluster recent outings on the current generation of consoles.

We'll be playing through a total of ten Sonic games, including:
  1. Sonic the Hedgehog
  2. Sonic the Hedgehog 2
  3. Sonic the Hedgehog 3
  4. Sonic and Knuckles 
  5. Sonic CD
  6. Sonic Adventure
  7. Sonic Adventure 2
  8. Sonic '06
  9. Sonic Unleashed
         ...and because you all asked for it... 
  1. Sonic 3D Blast!
All the money raised will go to the World Food Program, a charity devoted to fighting world hunger and disease.

WFP Banner
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Why Sonic the Hedgehog?
Aside from the fact we had all the games readily available, almost everyone has played at least one Sonic game (or at least know who he is). It's also a much needed change from the slower gameplay we endured during the Pokemon Marathon.

What's the criteria for completion?
For all the games on the Sega Genesis (Sonic 1, Sonic 2, Sonic 3 and Knuckles) and Sonic CD, once we beat Dr. Robotnik on the final stage, we're done.

Sonic Adventure is considered finished when Perfect Chaos is destroyed at the end, and Sonic Adventure 2 is done when The Finalhazard (it's really called that?) is taken down.

Sonic the Hedgehog (Sonic '06) is completed when each character's storyline is finished and Solaris is defeated. Sonic Unleashed is finished when Dark Gaia is beaten.

What system will you play the games on?
Sonic the Hedgehog, Sonic 2, Sonic 3 and Knuckles and Sonic 3D Blast will be played on my aging Sega Genesis. 

Sonic CD will be played on a GameCube using the Sonic Gems Collection game. 

Sonic Adventure and Sonic Adventure 2 will be played on a Sega Dreamcast. 

Sonic '06 and Sonic Unleashed will be played on a PlayStation 3.

Will you (play this other game/get all the Chaos Emeralds/do something else not initially planned?)
Who knows, I guess you'll have to tune in to find out. If you guys donate enough, we'll definitely consider doing something extra!

I want to watch, but I'll be away. What do I do?!
This time, provided there are no unforeseen technical issues, we'll be recording the entire Marathon so you can re-watch it whenever you'd like!
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Banner Contest:
We held a contest to design a banner for the Evolution of Sonic the Hedgehog Marathon. The only requirements were that the Marathon name was included and it showed the progression of the Sonic series in some way. Once the banners were recieved, people were allowed to vote for their favorite. Although Hellmonkey500's banner won, I've included all the entrants, as well as the poll results. Good job, everyone!


...by Hellmonkey500. (34%, 78 votes)


...by dsrules4. (31%, 72 votes)


...by Smiller. (2%, 5 votes)


...by Kendo-Magna. (3%, 6 votes)


...by Shengii (Shengii #1 in the poll). (3%, 8 votes)


...by Shengii (Shengii #2 in the poll). (16%, 37 votes)


...by Fernando. (3%, 8 votes)





...by Rachel. (7%, 16 votes)

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Voice Endorsements:
During the Marathon, some people recorded some hilarious voice endorsements. I've included all of them on the website so you can listen to them at any time! I tried to credit everybody, but I don't know the authors for some of them. Email me here if you can identify the authors (or if I misattributed something).

ExtraLives Promo by Unknown

Arnold Schwarzenegger for ExtraLives by ThatPromoGuy

Billy Cosby for ExtraLives by ThatPromoGuy

Sean Connery for ExtraLives by ThatPromoGuy

ThatPromoGuy for ExtraLives by ThatPromoGuy (who else?)

World Food Program by ThatPromoGuy

It's over $900! by Unknown

Dr. Eggman for ExtraLives by Unknown

Michael Jackson for ExtraLives by Unknown

Big the Cat for ExtraLives by David Collins

In a World... (Don LaFontaine) by David Collins

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Synopsis of the Marathon:
    The team for this Marathon was a little different than before. It was made up of Tim (the guy writing all of this), Jason, Stephen, and a newcomer (to replace Cuban Steve), Peter.
    Even though the Marathon was scheduled to begin 3PM Eastern Time (UTC -4), we started broadcasting around 1:30PM. It wasn't part of the Marathon-- it was just a chance to make sure the feed was working. After a few intense rounds of Sonic the Fighters (bad fighting game) and Sonic R (really bad racing game), we were ready to start the Marathon... but not before we paid tribute to Michael Jackson the only way we knew how-- playing through Michael Jackson's Moonwalker.
    3:00 PM rolled around and after blowing into the cartridge a few times, we started Sonic the Hedgehog. We let Jason take control at first (a mistake we'd regret many times during the Marathon). However, once he died on Marble Zone (level 2!), I took control. And then I died on Act 3 of Labyrinth Zone.... so we did the level select code (it's not cheating!) to get back our progress. Finally, after about 1 hour and 15 minutes, Sonic the Hedgehog was completed. We moved on to Sonic the Hedgehog 2, which we then completed in about 53 minutes.
    Next was Sonic 3 and Knuckles. Of course, this being a Genesis, we had to spend a good minute and a half blowing into the cartridge for the game to work. And in about 2 hours and 25 minutes, we had completed Sonic 3 and Knuckles (including Doomsday Zone).
    I realize Sonic CD was made before Sonic the Hedgehog 3, but we played it after all the Genesis games were complete (to keep things simple). I personally hate Sonic CD, so we made Jason play it (and Tim took over later). In any event, Sonic CD was completed in a mere 49 minutes.
    Sonic Adventure was up next. We handed the controller to Jason once more (for Tails' story), and... he seemed to fall off nearly every ledge in the game (hence why we kept saying "you fell off!" during the Marathon). The E102 Gamma segment was my personal favorite (BEEP BOOP). The rest Sonic Adventure was relatively uneventful... but after about 8 hours and 19 minutes, Sonic Adventure was over!
    Now that Sonic Adventure was over, we moved on to its sequel, Sonic Adventure 2. I was asleep for most of this, so it was mostly Jason, Steve and Peter playing. After about 3 hours of sleep, I woke up and played through the final level and killed off the final boss, the FinalHazard (while listening to the awesome theme of Live and Learn), completing the game in about 5 hours and 39 minutes. We then watched Shadow fall from the Space Colony ARK to Earth.... but he's not dead! In fact, he's very much alive and just in time for...
    ...Sonic '06! Undeniably, the most broken, frustrating Sonic game to ever be made. I can't even begin to express how many things are wrong with it. The repetative gameplay? The miserable voice acting? The pathetic attempt at a story? The fact the game involves a relationship between Sonic (a hedgehog) and Princess Elise (a human girl)? We started playing through Sonic '06 (or, at least as much as one can "play" that so-called "game"), but our "fun" was interrupted by the game's constant loading. We suffered through Sonic's story first, then went on to play about half of Silver's story. It was around here (6 hours and 16 minutes) where we realized that we had enough (although, Jason serenaded us with a singing of Scatman around here as well). We switched gears a bit and moved on to Sonic Unleashed.
    After a particularly awesome opening cutscene, we threw a controller in Stephen's hands and he played through Sonic Unleashed. We all had high hopes that this game would be good when it was announced, but lo and behold, it was just another mediocre Sonic game. The highlight of this playthrough is the reading of the horrid fanfic, "sonic vs goku" (around 1:09:10 in this video). Stephen deserves a lot of credit here, as he played through ALL of Sonic Unleashed by himself. That's dedication, especially considering it was a full 11 hours and 57 minutes.
    We couldn't let all that time spent playing Sonic '06 go to waste (you can't just let the game win like that), so we went back to finish the job. Picking up where we left off, we went back to finishing Silver's story. Once Silver was done, nearly everyone else (Stephen, Peter and Jason) had left. I was left alone, fighting for my life against Sonic '06. Despite some very awkward cutscenes were Sonic and Princess Elise (a human female) kiss (the image of which has been forever burned in my mind), I finally defeated Iblis (the final boss) and put an end to Sonic '06. And it only took 17 hours and 2 minutes! Whatever you do, DO NOT buy Sonic '06. Actually, I take that back. Buy all the copies of the game you can find, then DESTROY them so they can never harm anyone again.
    Although we had completed the original 9 games we had planned on playing, everyone kept asking for a playthrough of Sonic 3D blast. Who am I to deny that (especially since we had reached our $1,000 goal)? As a thunderstorm raged outside, I played through Sonic 3D blast hoping the power wouldn't go out. Luckily, the lights stayed on just long enough so that we could finish the game.
    The entire ordeal took more than 52 hours, but I think it's safe to say we'll never play another Sonic game. Ever.
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Conclusion:
    Thanks to everyone who tuned in, we raised $1,050 for the World Food Program. That's equal to 4,150 meals provided to starving people! 8,646 people (from nearly 70 countries) tuned in from the start of the Marathon on July 24th to its end on July 26th. When put together, you guys watched us a total of 4,475 hours and 53 minutes! It was the viewers that kept us going when the Sega Genesis cartridges refused to play or we died yet again in Sonic '06.

   A special thanks goes out to the websites that helped advertise us, such as SonicRetro, Ninfest, and GameMarathons.com, as well as anyone else who helped out by spreading the word on Digg, Reddit, Stumbleupon, or on various forums. We could not have been nearly as successful as we were without your help!



Site by Tim Troppoli, artwork by Chris Bo. Everything else is © their respective owners.

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